Archive for January, 2012

I tried photographing the Special Assault Team using the lights on my workbench which gave a yellowish hue to the pics, I’ve been playing around with the lights to improve on this.

I switched out the bulbs on the workbench for some cool white ones and I also used some LED pucks I had lying around to make a small light box. I’d welcome any feedback on whhich works better. I can also edit the pics, or could if I knew where I put my Photoshop disc, but far easier if I can get the lighting right.


My attempt at painting the Lead Adventure Special Assault Team, it’s from their Victorian Science Fiction range and is the first of their figures I’ve painted. I loved the character of the models and see them as a couple of eccentric brits who will be doing battle in my All things Zombie games, figure they may find themselves up against a  Gothic horror or two.

I found the face of the Umbrella Guy difficult, very awkward round the glasses and getting the highlighting right on the face was a pain (not sure I ever did get it right) overall though lovely miniatures.

The coat of the guy in red I went to harsh with the lowlight and it made it difficult to bring back up to the shade I had in mind, I was thinking along the lines of a Tower of London Beefeater.

Anyway here’s the pics and I’ll breakdown the colours I’ve used after.


The figures were undercoated with black spray,

The flesh was painted by painting the eyes in white then picking out the pupil with a dark brown, don’t worry about the shape of the eye yet. I then use Foundry (Fnd) Terracotta shade to shape the eye and undercoat the flesh. The flesh is then progressively highlighted using the Fnd Flesh triad 5a-c. I used the Reaper (Rpr) blonde triad 256 – 258 for the hair, very impressed with this colour set.

The armour/metal was painted using Adikolor Iron and then highlighting this with Fnd Metal triad 35a-c. I find this triad very close in colour and at times the effect is too subtle. The shield I envisioned as having been made from a sheet of old steel so weathered it with Les’ Dirty Wash (LDW) armour wash. The brass was painted using Rpr ancient Bronze highlighted with Rpr Antique Gold.

The mask face piece / goggles were painted with Rpr Marine teal, Surf Aqua, and a spot of white.

The Red clothing was Rpr HD crimson red then a wash of LDW ruby. i then use the crimson red again and added Vallejo Flat Red to make it progressively lighter.

The Blue clothing is Rpr Breonne Blue Triad 55-57.

The grey pants are Rpr Shadowed Stone 85-87.

I used Fnd Charcoal Black triad to highlight the top hats.

The bases are from Fenris and are cobblestone setts.

I hope someone finds this useful and if there’s any questions feel free to ask.

Well I’ve made various mention of the Christmas Village and work on a new Victorian Christmas Scene so I figured I’d produce a few pictures.

The building came unpainted from the local Goodwill Store (Charity store) and were painted up a few years back. They have been known from time to time to make an appearance in Gothic Horror games.

The Church will go into the new Victorian Christmas Scene and I have a number of buildings from “RotNdrivel” which I’m working on to form the main buildings.

The Row Houses come flat packed, Both the Houses and the Warehouse have solid windows so i had to carefully drill/cut these out. I’ll want to put lights inside the building and it also makes them more playable.

The figures are a mixture of Foundry and Westwind, Santa gets Robbed is one of my all time favorite pieces, there’s more pictures of him on my website, , but I’ll be migrating that stuff across in time. The goblin going through the sack has a finger in his mouth thinking as he decides which toy to take.

The nuns have brown bases, I’ll redo these but my original thought was that nuns in grey, black and white and grey bases would be just too much.

Well Happy New Year all